The TMDM is a 2 week summer program that immerses high school students in the creation of digital products in a team-oriented environment. Throughout the course of the camp, we challenge them with many team-building exercises, teach them the basics of scrum and teach them how to use GameMaker to build a project together. Here’s a brief post-mortem from a facilitator’s perspective of how the camp went.

Overall, it was a very good camp and the students were very satisfied with the experience. Although we couldn’t promise them to show how to build triple-A polished games, they managed to get 2D games working in team during 1 week of project time.

A great indicator was seeing all the parents come to the final presentations and feeling proud of how much they learned during the 2 weeks. Most of them were surprised by how much more confident they have become when it came to speaking in public.

Jason and I were also satisfied and we also kept note of our learnings of how to prepare of the next TMDM. Here are some of the notes:

  • Plus (What Went Well)
  • We had a strong plan and more or less stuck to it
  • Was very intense but doable, 2 weeks is the right amount of time.
  • Project spaces worked out really well, e.g. Kanban boards
  • Delta (What Can We Change?)
  • Look for alternatives for the Outing Day. We tried studio tours and we tried Science World in the past. Both didn’t hit the right spot of what we’re looking for.
  • Could refine the Lego4Scrum Exercise to better teach the User Journey.
  • Team selection process is tricky. Still need to find a smoother and effective solution. Yet, we managed and everyone was happy.

As the facilitators, Jason and I felt that the hard work paid off as the students finished the camp with a product they are proud of, and can look back at this camp knowing that they made great memories and made new friends.

Congrats to Tomorrow’s Masters of Digital Media who completed the 2-week intensive #digitalmedia summer boot camp.

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