Finally I had the opportunity to try out the Lego4Scrum workshop with a group of Masters of Digital Media (MDM) students to teach Agile and Scrum development in a more fun way, instead of talking through it.

There were 10 students and they executed 3×7-minute sprints.

The workshop helped simulate the following:

  1. How to brainstorm solutions for user needs and then scope them
  2. How to facilitate estimations
  3. How to model the best interaction with the Product Owner
  4. How to prepare for sprints, execute and then improve along the way

Review

What went well (+)

  • Students highly valued the practical simulation of sprints
  • Teams got hands-on experience with the scrum artefacts (backlog, kanban, increment)
  • Students learned how they organically improved with the tools
  • Students took the opportunity to try out facilitation skills

What can be improved (Δ)

  • Review the Agile Manifesto to cover the core principles of workshop
  • Improving the vision statement
    • Experimenting the right balance of just enough information
  • Stricter Time-boxing to minimize analysis paralysis
  • Find a better way to integrate backlog refinement with Product Owner
  • Review the responsibilities of Scrum Roles (PO, SM, Team) during the simulation